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RoguelikeAnchor

I modded the roguelike, Brogue, adding some new game-play features and changing some others. It was an project to better understand the differences between C and C++.

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This game was developed in CodeBlocks, an open source IDE.

Accreditation

 

Original Brogue was created by Brian Walker

Original Mod was made by LazyCat2.

This mod is a variant of LazyCat2's mod

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This game is open source, but as per Brian Walker's request, all code is not published online, but available in the download.

Brogue v1.7.3 audio v7 Mod

Change Log

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Major Feature Addition: Ice

- Added hypothermia status effect

- Added potion of frost

- Added charm of hypothermia immunity -

- Added staff of ice-bolt

- Added cast ice spell

- Early levels are more empty, to suit the cold atmosphere of ice

- Added liquid nitrogen terrain feature

- Fire is now colored blue

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Other Additions

- 9 new monster mutations
- 5 new creatures

- Added weapon of domination

- Added Ring of Might

- Added Poison Darts

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Gameplay Change

- Larger levels,food lasts a bit longer to compensate

- Most staffs & wands now do x3 shots

- Carms recharge faster

- Rings identify in half the time

- Weapons do slightly more damage

- Armor is slightly stronger 

- Potions of life give more life

- Potions effects last longer

- Combat takes longer

- Explosive gas is less lethal, but appears in larger amounts

- Altered Horde frequency

- Altered Gas properties

- Mutations frequency increased

 

Notes:

! This version is intended to take Brogue and make it more unbalanced, yet more unpredictable.

! Game developed on a 1366 x 768 screen. Cell size of original game has been decreased to make levels bigger

! A bug in the previous version still exits: Changing screen resolution will disable audio

Popp Games

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© 2013 Anthony Popp Zombie Mine Quest & Happy Pong 

© 2014 Anthony Popp R&D Simulator, Billiards Game, Android Studio UI Editor

© 2016 Anthony Popp The Potassium Train

All Rights Reserved

 

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