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RoguelikeAnchor

I modded the roguelike, Brogue, adding some new game-play features and changing some others. It was an project to better understand the differences between C and C++.

This game was developed in CodeBlocks, an open source IDE.

Accreditation

 

Original Brogue was created by Brian Walker

Original Mod was made by LazyCat2.

This mod is a variant of LazyCat2's mod

This game is open source, but as per Brian Walker's request, all code is not published online, but available in the download.

Brogue v1.7.3 audio v7 Mod

Change Log

Major Feature Addition: Ice

- Added hypothermia status effect

- Added potion of frost

- Added charm of hypothermia immunity -

- Added staff of ice-bolt

- Added cast ice spell

- Early levels are more empty, to suit the cold atmosphere of ice

- Added liquid nitrogen terrain feature

- Fire is now colored blue

Other Additions

- 9 new monster mutations
- 5 new creatures

- Added weapon of domination

- Added Ring of Might

- Added Poison Darts

Gameplay Change

- Larger levels,food lasts a bit longer to compensate

- Most staffs & wands now do x3 shots

- Carms recharge faster

- Rings identify in half the time

- Weapons do slightly more damage

- Armor is slightly stronger 

- Potions of life give more life

- Potions effects last longer

- Combat takes longer

- Explosive gas is less lethal, but appears in larger amounts

- Altered Horde frequency

- Altered Gas properties

- Mutations frequency increased

 

Notes:

! This version is intended to take Brogue and make it more unbalanced, yet more unpredictable.

! Game developed on a 1366 x 768 screen. Cell size of original game has been decreased to make levels bigger

! A bug in the previous version still exits: Changing screen resolution will disable audio

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